3D Math Primer for Graphics and Game Development, 2nd Edition . Fletcher Dunn, Ian Parberry

3D Math Primer for Graphics and Game Development, 2nd Edition



Download 3D Math Primer for Graphics and Game Development, 2nd Edition



3D Math Primer for Graphics and Game Development, 2nd Edition Fletcher Dunn, Ian Parberry ebook pdf
Publisher: CRC Press
Language: English
Page: 846
ISBN: 1568817231, 9781568817231

—Eric Haines, author of Real-Time Rendering

"The book describes the mathematics involved in game development in a very clear and easy to understand way, layered on the practical background of years of game engine programming experience."
—Wolfgang Engel, editor of GPU Pro



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